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Pins, https://www.neutrik.com/en/product/nmj4hhd2 M Series, 6.35mm (1/4in) switching stereo jack and switching ground contact, horizontal PCB mount, https://www.neutrik.com/en/product/nc3fah2 A Series, 3 pole female XLR receptacle, grounding: separate ground contact to mating connector shell and front panel, horizontal PCB mount, https://www.neutrik.com/en/product/nc4fbv A Series, Chassis connector H female (A series layout), horizontal PCB mount, http://cherryamericas.com/wp-content/uploads/2014/12/mx_cat.pdf Cherry MX keyswitch 2.00u vertical plate Cherry MX keyswitch 2.00u vertical PCB mount, https://www.neutrik.com/en/product/nc3mah A Series, Chassis connector H female (A series layout), mates with Phoenix MSTB 2,5/3-ST, horizontal PCB mount, retention spring, https://www.neutrik.com/en/product/ncj6fa-h-0 neutrik jack combo i Combo I series, 3 pole female XLR receptacle, grounding: mating connector shell and front panel, steel retention lug, vertical PCB mount, https://www.neutrik.com/en/product/nc3fbhl1 B Series, 3 pole male XLR receptacle, grounding: separate ground contact to mating connector shell and front panel, steel retention lug, horizontal PCB mount, https://www.neutrik.com/en/product/nl8md-v STX Series, 4 pole chassis connector, black D-size flange, countersunk thru holes, vertical PCB mount, retention spring instead of latch, https://www.neutrik.com/en/product/nc3fahl1-0 A Series, Chassis connector Phoenix H male (A series layout), horizontal PCB mount, retention spring, https://www.neutrik.com/en/product/ncj10fi-v AA Series, 3 pole female XLR receptacle, grounding: separate ground contact to mating connector shell to pin1 and front panel, vertical PCB mount, asymmetric push, https://www.neutrik.com/en/product/nc3fah2-da A Series, 3 pole female XLR receptacle, grounding: separate ground contact connected to shell ground, but not to front panel Added schmancy pcb for v2 front panel design and includes 2.5mm centerward shift for input and output jacks output_column = width_mm - h_margin; input_column = h_margin; bottom_row = v_margin + 12; row_1 = vertical_space/7; row_2 = row_1 + v_margin + 12; //knob_radius top_row = height - v_margin - title_font; left_rib_x = thickness + 6 + tolerance.