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Facets of rounding cylinder ct = -0.1; // circle translate? Not sure. Circle_radius = knob_radius_top; // just match the top knobs top_row = height - v_margin*2 - title_font_size; working_increment = working_height / 6; // generally-useful spacing amount for vertical columns of stuff col_left = thickness + 6 + tolerance; rotate_vector_cos = 0.94; // 'x' of 20 degree rotation rotate_vector_sin .

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