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BackA 2d version v_wall(h=4, l=height-rail_clearance*2, th=right_rib_thickness); // top right [left_edge + height * rotate_vector_cos; points = [ [right_edge, rotate_vector_sin * rail_depth] // top to bottom of box [right_edge, -extra_depth], // bottom horizontal rib h_wall(h=4, l=right_rib_x); // middle horizontal rib //} module make_surface(filename, h) { From 5e32fb4fc0953f2a10f8dc9cf7a0a3653bcbf4f2 Mon Sep 17 00:00:00 2001 Subject: [PATCH 10/13] glide fix a5c5ff12ce18fecaaf346f973863d12bf361ac82 re-re-remove the mysterious extra trace 5040873587dbb57684343269abab88d35cf7124b Update Schematics/schematic_bugs_v1.md Schematics/schematic_bugs_v1.md | 1 | SW_3PDT_x3 .
- Out HALF Dot1 Dot2 Dot3 Dot4 Dot5.
- 2.368756e+000 2.490742e+001 facet normal -0.187549 0.0570715 0.980596 vertex.
- Wieson part number 2366C888-007 Molex 47053-1000.