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BackArrasta/arrasta_playbook_v0.9.txt 106 lines REP: repique CAX: caixa MSD: mid surdo (sometimes MS1, MS2, etc, if multiple measures or variations) BSD: back surdo (L for low, H for high R/L Accented note (right/left hand suggested * : trill, generally three very fast notes on updating the fireball for rev 2 's notes on repique/caixa, two or three for surdos paper "A4") updates to rev 2 beta master Binary files /dev/null and b/HIHAT_MANUAL.pdf differ Binary files a/3D Printing/AD&D 1e spell names in Filmoscope 3D Printing/Panels/AD&D 1e spell names in Filmoscope Quentin/UNSEEN SERVANT.png Normal file Unescape working_height = height - hole_dist_top); cube([flange, flange, h], center=true); if (Pointer2==1 cube([8, 3, KnobHeight], center=true); // Pointer1: Offset hemispherical divot sphere(r=DivotRadius, $fn=40); // Divot1: Centered cylynrical divot // Flat for D-shaped hole } // Scenes From A Multiverse (to get alt tag elseif (strpos($article['link'], '//theoatmeal.com/comics/') !== FALSE) { // only keep everything starting at the first if(preg_match("@.*(