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Knob_radius_top, h = hole_depth, center = false); z_position = height * rotate_vector_cos; points = [ [right_edge, rotate_vector_sin * rail_depth] // top to indicate direction? Pointer2 = 1; // [0:No, 1:Yes] // Do you want finger ridges around the knob? Knurled = 1; top_margin = (board_height - hole_vdist) / 2 + hole_diameter + hole_margin*2; side_margin = (board_width - hole_hdist) / 2; hole_vert = (board_height - hole_vdist) / 2; hole_vert = (board_height - hole_vdist) / 2 + hole_diameter + hole_margin*2; cutout_width = board_width - (side_margin * 2); hole_horiz = (board_width - hole_hdist) / 2; standoff_radius = hole_radius * 2.5; Latest commits for branch pcb_finalization re-re-remove the mysterious.

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