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'via' && B.Type == A.Type && A.Net != B.Net" condition "A.Pad_Type == 'NPTH, mechanical' && B.Type == 'graphic')" # This would override board outline and milled areas # (condition "A.Type == 'track' && B.Layer == 'Edge.Cuts'" condition "A.Type == 'via' && B.Type == 'track'" (condition "A.isPlated() && B.Type == 'graphic')")) # edge clearance condition "A.Type == 'pad' && (B.Type == 'text' || B.Type == A.Type && A.Net == B.Net" condition "A.Type == 'pad' && B.Type == 'track'" From f12031bb4117bdc0bfa93734f5e1f978a14297b0 Mon Sep 17 00:00:00 2001 Subject: [PATCH] More layout updates Add circuit blocks to kick drum schematic Add pulldown resistors for reset debounce cap; formatting col_left = thickness * 2; right_rib_x = width_mm - thickness*2; left_rib_x = thickness + 6 + tolerance; rail_depth = 27.4 + tolerance; // left_rib_x = 0; // Height of the hole is a consideration. FDM printing is the cheaper option but won't reproduce tiny smooth curves all that well. MSLA (resin) printing will do far better detail work, but with an eye towards doing it all in one module with inputs made for an e-drum kit. 0 0 Y N 3 F N DEF SW_Push_SPDT SW 0 40 Y N 1 F N DEF SW_Rotary12 SW 0 0 VCO details from Moritz Klein (and derivatives 1 0 PCM_kikit Fiducial Circular Fiducial fiducial 0 1 0 22.0001 vertex 3.80307 -3.80307 22.0001 vertex -0.978841 -5.28194 22.0001 vertex 2.98805 4.47193 22.0001 vertex -3.84796 -3.74837 22.0001 vertex 5.25446 -1.11698 22.0001 vertex -5.37835 0 22.0001 vertex 2.92564 -4.50529 22.0001 vertex -1 4.35446 19.3313 vertex 1 7.20588 7.57063 vertex 1 7.16683 7.57523 vertex 1 7.29533 6.97071 vertex 1 6.34847 12.858 vertex 1 6.419 12.8511 vertex 1 6.36215 13.3567 vertex -1 6.36215 13.3567 vertex -1 6.36215 13.3567 vertex -1 0 20.5 vertex 0.95 0 22.5 vertex -0.95 6.11494.

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