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** not a comic, just a quick and dirty content rewriting engine with code already written for about a dozen webcomics. Examples: Joy of Tech elseif (strpos($article['link'], 'http://www.achewood.com/index.php?date=') !== FALSE) { // Penny Arcade if(preg_match("@.*()@", $article['content'], $matches)){ $article['content'] = $img_tag . $article['content']; elseif (strpos($article["link"], "eatthattoast.com/comic/") !== FALSE && Various updates, additions Updated LICD, alter alt-textify to handle both title and alt tags elseif (strpos($article['link'], 'awkwardzombie.com/index.php?comic') !== FALSE) { // $xpath = $this->get_xpath_dealie($article['link']); $article['content'] = $this->get_img_tags($xpath, '(//img[@id="main-comic"])', $article); } // Joy of Tech elseif (strpos($article['link'], 'campcomic.com/comic/') !== FALSE) { $article['content'] = $this->get_img_tags($xpath, "//div[@id='comic-img']//img", $article); } elseif (strpos($alt_text, $title_text) !== false){ } elseif (strpos($title_text, $alt_text) !== False) { $alt_text = $entry->getAttribute('alt'); $alt_text = trim($entry->getAttribute('title')); $result_html .= $entry->ownerDocument->saveXML($entry); Added BCN, Something Positive // Timothy Winchester (People I Know) $article['content'] .= "
" . $msg . ""; if (ADD_IDS) { $new_element->appendChild($para_element); if ($alt_text == $article['title'] || strpos($article['title'], $title_text) !== False) { if (!$alt_text || strpos($article['title'], $alt_text) !== false){ // there's both alt and title texts, they're both different, use both. $title_element = $doc->createElement("i", $title_text); $para_element->appendChild($title_element); } 0 0 PCM_kikit Fiducial Circular Fiducial fiducial 0 1 0 22.0001 vertex -2.0582 -4.96895 22.0001 vertex -4.50529 2.92564 22.0001 vertex 3.74837 3.84796 22.0001 vertex 5.37835 0 22.0001 vertex -1.04926 5.27501 22.0001 vertex 1.11698 5.25446 22.0001 vertex -5.28194 -0.978841 22.0001 vertex 5.28194 0.978841 22.0001 vertex -2.0582 4.96895 22.0001 vertex -5.25446 1.11698 22.0001 vertex 5.37835 0 22.0001 vertex 3.80307 -3.80307 22.0001 vertex 2.98805 -4.47193 22.0001 vertex 1 7.16683 7.57523 vertex 1 6.43 13.35 vertex -1.02428 6.43 12.85 vertex -1.54908 3.005 12.85 facet normal 0.114495 0.30557 0.945261 facet normal -2.862063e-01 -2.896355e-03 -9.581636e-01 vertex -1.057085e+02 9.725134e+01 1.281102e+01 facet normal -0.382459 -0.447822 0.808195 vertex 5.58228.

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