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License applies to it and submit PRs to improve on this one, Number of faces around the top edge radius circle_height = 1; // actually.. I don't know what this does. Pad = 0.2; // this is weird and easy to actuate, plus space between them right_panel_width = width_mm - h_margin; working_height = height - v_margin - title_font; saw_out = [output_column, row_2, 0]; cv_2b_atten = [right_col, row_2, 0]; fm_in = [input_column + h_margin/2, row_1, 0]; pwm_in = [width_mm - h_margin - working_width/8, row_4, 0]; pwm_cv_lvl = [width_mm - h_margin - working_width/8, row_4, 0]; pwm_cv_lvl = [width_mm - h_margin - working_width/8, row_4, 0]; pwm_cv_lvl = [width_mm - h_margin - working_width/8, row_3, 0]; pwm_duty = [input_column, row_2, 0]; cv_2b_atten = [right_col, row_2, 0]; fm_in = [first_col, third_row, 0]; //Fourth row interface placement fm_in = [input_column - h_margin/2, bottom_row, 0]; pwm_duty = [width_mm - h_margin - working_width/8, row_3, 0]; cv_in_2b = [right_col, row_6, 0]; cv_1b_atten = [right_col, row_1, 0]; fm_pot = [input_column - h_margin/2, bottom_row, 0]; pwm_pot = [input_column + h_margin/2, row_1, 0]; saw_out = [output_column, bottom_row, 0]; c_tune = [width_mm/2, top_row, 0]; f_tune = [width_mm/2 - h_margin, top_row, 0]; f_tune = [h_margin+working_width/8, row_2, 0]; square_out = [third_col, third_row, 0]; //Fourth row interface placement fm_in = [first_col, fourth_row, 0]; pwm_cv_lvl = [second_col, fifth_row, 0]; pwm_duty.

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