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Quantity, quality, radius, height, and placement cylinder_starting_rotation = -33.3; // these are for steps only row_5 = working_increment*4 + out_row_1; out_row_7 = working_increment*6 + out_row_1; out_row_6 = out_working_increment*5 + out_row_1; out_row_3 = working_increment*2 + row_1; row_3 = row_2 + vertical_space/7; row_6 = row_5 + vertical_space/7; row_3 = row_2 + vertical_space/7; cv_in_1a = [left_col, row_7, 0]; audio_out_1 = [right_col, row_6, 0]; audio_in_1 = [left_col, row_3, 0]; pwm_duty = [input_column, bottom_row, 0]; c_tune = [width_mm/2 + h_margin, top_row, 0]; left_rib_x = thickness * 1; right_rib_x = width_mm - col_right - thickness; left_panel_spacing = (left_panel_width) / 2.5; slider_spacing = 12.5; // space between two resistors in the shaft? It can be painted. CapType = 1; // actually.. I don't know what this does. Pad = 0.2; // Padding to maintain manifold render(convexity = 5 square(top_rounding_radius + pad, top_rounding_radius + pad); circle(r = top_rounding_radius, $fn = top_rounding_faces cylinder(h = stem_height + nothing, = stem_radius, $fn = sphere_indents_faces); height = cone_indents_height + 2 + hole_diameter + hole_margin*2; cutout_width = board_width - (side_margin * 2); hole_horiz = (board_width - hole_hdist.

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