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'x' of 20 degree rotation rotate_vector_sin = 0.34; // 'y' of rotation left_edge = -rotate_vector_sin * rail_depth; right_edge = height - v_margin - title_font_size*1.5; saw_out = [h_margin + working_width/4, row_1, 0]; f_tune = [second_col, first_row, 0]; //Second row interface placement f_tune = [h_margin+working_width/8, row_2, 0]; fm_lvl = [second_col, second_row, 0]; //Third row interface placement fm_in .

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