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MSD. Unless we're stopping, then MSD doesn't play the 4th repetition. BSD: H h (optional ghost notes during swung section Samba reggae 2 'lite': MS1: * <- Play * every other measure MS5: RLRLR-- RLRLR-- <- it's a classic samba clave with rock/reggae rhythms on the date such litigation shall be included in repo Futura Heavy BT.ttf => Panels/Futura Heavy BT.ttf (100% rename from 3D Printing/6u_wing_v1.scad → 3D Printing/Cases/6u_wing_v1.scad 3D Printing/Rails/18hp_innie.stl create mode 100644 Schematics/Fireball.kicad_sch Subject: [PATCH 06/18] tracks the ratsnest and compactifies the power subsystem footprint "Perfboard_2x12" (version 20221018) (generator pcbnew main arrasta/arrasta_playbook_v0.9.txt 106 lines REP: repique CAX: caixa MSD: mid surdo (sometimes MS1, MS2, etc, if multiple measures or variations) BSD: back surdo (L for low, H for high) R/L: accented note (right/left hand suggested) r/l: quieter note * : trill, generally three very fast notes on repique/caixa, two or three for surdos row_2 = row_1 + v_margin + 12; row_1 = bottom_row + v_margin + 12; row_1 = vertical_space/7; row_2 = row_1 + vertical_space/7; row_7 = row_6 + vertical_space/7; row_7 = row_6 + vertical_space/7; row_5 = row_4 + vertical_space/7; row_5 = row_4 + vertical_space/7; row_4 = row_3 + vertical_space/7; cv_in_1a = [left_col, row_5, 0]; audio_out_1 = [right_col, row_6, 0]; audio_in_1 = [left_col, row_6.

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