3
1
Back

Unzip into the space of 5 out_working_increment = working_increment * 4 / 5; row_2 = row_1 + v_margin + 12; //knob_radius top_row = height / 2 + hole_diameter + hole_margin*2; side_margin = (board_width - hole_hdist) / 2; standoff_radius = hole_radius * 2.5; polygon([[0,0], [(board_width-insert_width)/2, -insert_depth.

New Pull Request